AoeStats
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Pilgrims

507207624Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 36m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Tupi · United States
1097
+15
🇲🇽 Malay · Mexico
1094
+15
🇨🇦 Khmer · Canada
1040
+17
🇨🇳 Vikings · China
934
+21
🇨🇳 Britons · China
1086
-18
🇺🇸 Spanish · United States
1054
-17
🇩🇪 Muisca · Germany
1054
-17
🇦🇺 Cumans · Australia
1048
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,291 13:19 17:35 31:09 ⛏ Fish Boom FC
27 977 10:19 15:59 33:34 ⛏ Fish Boom FC
24 887 13:48 22:34 — ⚔ Fish Boom into Towers FC
22 799 12:02 24:17 — ⛏ Fish Boom into Galleys FC
20 741 15:44 — — ⚔ Fish Boom into Towers
20 725 11:33 17:24 — ⛏ Fish Boom into Fire Galleys FC
14 517 11:05 17:53 — ⛏ Fish Boom into Galleys FC
12 423 12:17 20:59 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,720 9,950 2,705 1,505 23,880 28,874
7,235 9,488 3,950 1,510 22,183 27,380
5,925 7,805 6,515 750 20,995 22,725
5,125 8,176 1,460 1,325 16,086 20,448
8,130 4,998 1,790 1,105 16,023 18,531
6,595 5,565 2,120 200 14,480 23,572
5,040 5,470 1,225 950 12,685 15,297
2,875 4,685 230 450 8,240 10,879
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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