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Arena

512200941Analyzed
4v4 RM · 10d ago on Oct 8, 2026· 32m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
1347
+14
🇹🇼 Bohemians · Taiwan
1313
+16
🇹🇼 Franks · Taiwan
1278
+17
🇹🇼 Teutons · Taiwan
1241
+20
vs
🇹🇼 Varangians · Taiwan
1332
-18
🇹🇼 Bohemians · Taiwan
1316
-17
🇦🇷 Britons · Argentina
1304
-16
🇹🇼 Teutons · Taiwan
1281
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 1,860 10:49 14:45 — ⛏ Fast Castle
52 1,682 10:02 14:16 26:59 ⛏ Fast Castle
47 1,520 11:16 15:01 — ⛏ Fast Castle
38 1,234 9:00 13:02 — ⛏ Fast Castle
35 1,142 10:59 14:56 30:15 ⛏ Fast Castle
32 1,048 11:17 14:54 29:07 ⛏ Fast Castle
31 1,021 10:44 14:28 — ⛏ Fast Castle
26 859 11:06 15:36 30:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,615 8,880 7,695 980 35,170 38,386
12,425 9,995 5,150 1,535 29,105 36,207
12,725 11,305 4,070 950 29,050 31,113
12,805 8,560 3,700 950 26,015 30,985
12,030 3,835 6,075 200 22,140 25,428
6,745 6,500 3,150 300 16,695 19,132
6,600 4,460 2,320 1,500 14,880 15,629
5,200 4,728 1,760 860 12,548 14,188
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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