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Fortress

507815352Analyzed
4v4 RM · 2mo ago on Sep 19, 2026· 61m 31s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Cumans · Romania
868
+13
🇷🇴 Franks · Romania
827
+14
🇷🇴 Jurchens · Romania
795
+16
🇷🇴 Maya · Romania
743
+17
vs
🇹🇷 Goths · Türkiye
820
-16
🇬🇧 Bulgarians · United Kingdom
815
-16
🇦🇷 Japanese · Argentina
801
-16
🇲🇽 Sicilians · Mexico
713
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 2,220 8:15 12:03 26:54 ⛏ Fast Castle
28 1,703 7:55 12:30 20:27 ◆ FC into Fast Imp
20 1,204 9:16 14:17 28:34 ⛏ Fast Castle
18 1,127 10:30 14:19 23:55 ⛏ Fast Castle
17 1,039 9:39 17:45 30:53 ⛏ Fast Castle
15 894 10:59 19:20 30:16 ⛏ Fast Castle
15 947 9:21 14:11 27:37 ⛏ Fast Castle
8 477 10:17 19:27 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,795 24,420 15,495 2,900 92,610 93,997
30,185 25,915 24,085 3,150 83,335 98,194
29,995 20,720 16,210 2,600 69,525 82,814
26,390 11,445 19,845 5,030 62,710 64,081
24,905 16,855 10,235 3,825 55,820 70,541
19,835 15,055 18,885 1,515 55,290 79,300
12,975 19,390 12,140 2,500 47,005 83,094
24,000 7,080 8,910 3,070 43,060 52,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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