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Arabia

511367200Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 54m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Spanish · Brazil
1128
+11
🇧🇷 Maya · Brazil
1121
+11
🇧🇷 Hindustanis · Brazil
1006
+15
🇧🇷 Britons · Brazil
906
+18
vs
🇹🇷 Magyars · Türkiye
1006
-14
🇮🇳 Vietnamese · India
1005
-14
🇲🇦 Huns · Morocco
991
-27
🇩🇪 Varangians · Germany
984
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,721 12:56 23:01 35:42 ⚔ Drush
37 2,040 10:32 27:41 46:14 ⚔ Archer Rush
36 1,961 10:30 22:48 37:17 ⚔ Scout Rush
34 1,849 9:41 24:27 47:17 ⚔ Scout Rush
28 1,532 9:26 27:52 51:11 ⚔ Archer Rush
26 1,410 11:26 19:15 36:51 ⛏ Fast Castle
23 1,241 10:32 21:12 31:20 ⚔ Scout Rush
18 965 10:28 21:35 40:29 ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
35,320 12,806 18,475 1,050 67,651 70,983
19,130 18,065 15,020 2,370 54,585 63,381
27,405 10,240 10,140 2,900 50,685 66,893
10,885 18,812 17,305 1,555 48,557 53,031
10,820 14,541 10,470 750 36,581 39,560
15,380 14,355 5,610 1,135 36,480 39,512
11,210 11,613 5,625 5,165 33,613 48,810
11,395 8,496 5,815 1,680 27,386 29,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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