AoeStats
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African Clearing

511709140Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 60m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Tatars · China
1273
+14
🇸🇪 Italians · Sweden
1258
+15
🇨🇭 Huns · Switzerland
1200
+17
🇨🇳 Danes · China
1195
+18
vs
🇨🇳 Franks · China
1244
-17
🇨🇳 Huns · China
1242
-16
1234
-16
🇨🇳 Burgundians · China
1215
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,433 13:07 22:28 48:26 ⚔ Scouts into Skirms
37 2,255 18:25 23:11 38:50 ⛏ Fast Castle
36 2,213 13:01 17:29 42:09 ⛏ Fast Castle
35 2,145 13:11 17:19 41:18 ⛏ Fast Castle
35 2,106 13:37 19:40 41:08 ⛏ Fast Castle
34 2,050 14:02 18:58 48:14 ⛏ Fast Castle
27 1,618 17:27 23:25 43:46 ⛏ Fish Boom FC
22 1,336 13:48 18:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,910 25,128 18,910 5,710 96,658 99,120
30,185 20,300 24,680 3,000 78,165 82,996
39,035 19,707 15,070 1,275 75,087 77,233
21,060 20,559 17,145 2,800 61,564 63,253
26,550 18,865 9,455 4,055 58,925 73,972
25,855 17,600 12,615 1,725 57,795 60,301
24,460 12,580 9,960 2,675 49,675 56,779
4,475 3,706 1,235 975 10,391 10,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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