AoeStats
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Arena

514829696Analyzed
4v4 RM · 20d ago on Oct 19, 2026· 55m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Byzantines · Spain
1187
+15
🇹🇼 Spanish · Taiwan
1174
+15
🇬🇧 Bohemians · United Kingdom
1170
+15
🇫🇷 Koreans · France
1156
+16
vs
🇨🇳 Gurjaras · China
1198
-17
🇨🇳 Mapuche · China
1159
-15
🇨🇳 Wei · China
1153
-15
🇨🇳 Persians · China
1129
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 3,067 10:47 15:59 31:31 ⛏ Fast Castle
42 2,323 11:17 14:57 29:30 ⛏ Fast Castle
37 2,052 11:12 15:00 27:24 ⛏ Fast Castle
36 2,014 9:50 16:16 33:22 ⛏ Fast Castle
35 1,918 10:10 16:52 31:46 ⛏ Fast Castle
31 1,712 8:58 13:51 29:04 ⛏ Fast Castle
30 1,660 11:40 15:47 28:15 ⛏ Fast Castle
26 1,427 11:19 15:39 30:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,755 20,260 23,430 5,600 84,045 93,982
39,895 19,345 21,700 2,900 83,840 92,655
38,495 20,065 21,565 1,110 81,235 96,387
17,355 37,195 12,730 2,910 70,190 92,645
26,145 27,265 12,725 2,580 68,715 70,794
31,765 15,520 15,865 3,700 66,850 82,030
33,230 15,860 11,075 4,420 64,585 73,670
20,635 24,865 3,840 3,205 52,545 53,493
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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