AoeStats
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Arena

514586698Analyzed
4v4 RM · 21d ago on Oct 18, 2026· 46m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1202
+12
🇨🇳 Persians · China
1126
+16
🇭🇰 Wu · Hong Kong SAR China
1124
+16
🇭🇰 Franks · Hong Kong SAR China
1085
+16
vs
🇦🇷 Lithuanians · Argentina
1123
-15
🇳🇱 Ethiopians · Netherlands
1122
-15
🇹🇷 Turks · Türkiye
1117
-15
🇮🇳 Cumans · India
1109
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,850 10:42 14:55 34:53 ⛏ Fast Castle
40 1,855 11:44 15:31 32:40 ⛏ Fast Castle
39 1,820 10:47 14:41 38:56 ⛏ Fast Castle
38 1,776 10:23 14:45 35:04 ⛏ Fast Castle
33 1,540 9:16 26:37 32:10
27 1,250 10:56 15:04 31:34 ⛏ Fast Castle
27 1,234 10:55 15:26 30:29 ⛏ Fast Castle
22 996 10:26 17:57 31:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,335 11,235 21,375 1,700 66,645 81,309
24,155 13,860 16,095 5,600 59,710 77,109
21,740 20,025 13,005 1,260 56,030 67,935
23,165 9,620 13,420 3,700 49,905 63,974
14,830 12,610 7,130 2,250 36,820 45,676
16,540 15,645 4,245 100 36,530 40,875
13,580 16,045 6,235 200 36,060 42,414
11,845 6,670 7,245 850 26,610 30,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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