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Golden Pit

513805483Analyzed
4v4 RM · 24d ago on Oct 15, 2026· 45m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1195
+18
🇹🇼 Mongols · Taiwan
1185
+15
🇨🇳 Wei · China
1173
+15
🇨🇳 Goths · China
1160
+16
vs
🇹🇼 Mongols · Taiwan
1239
-18
🇮🇳 Ethiopians · India
1142
-14
🇨🇳 Romans · China
1123
-14
🇨🇳 Franks · China
1121
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,573 8:24 24:14 44:34 ⚔ Archer Rush
54 2,450 9:40 22:57 — ⚔ Scout Rush
43 1,921 11:25 16:54 34:06 ⛏ Fast Castle
38 1,709 9:14 23:47 38:35 ⚔ Drush into Archers
36 1,632 11:52 23:56 — ⚔ M@A into Scouts
34 1,558 10:04 25:55 — ⚔ Archers into Skirms
31 1,381 10:08 17:08 35:49
28 1,248 11:57 17:44 36:30

Resources

Player Food Wood Gold Stone Spent Collected
22,160 14,721 11,655 1,850 50,386 61,904
21,020 11,474 6,870 1,105 40,469 51,808
15,705 12,670 9,200 2,475 40,050 46,889
13,175 14,780 8,245 1,500 37,700 40,692
12,830 9,205 3,410 2,255 27,700 29,857
11,900 8,411 3,925 760 24,996 26,060
10,105 8,636 4,870 225 23,836 25,732
6,825 9,616 2,740 2,240 21,421 22,619
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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