AoeStats
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Arena

513769757Analyzed
4v4 RM · 23d ago on Oct 15, 2026· 37m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Gurjaras · China
1146
+13
🇨🇱 Japanese · Chile
1112
+15
🇨🇳 Persians · China
1099
+15
🇹🇼 Khmer · Taiwan
1093
+15
vs
🇨🇦 Japanese · Canada
1127
-17
🇨🇦 Spanish · Canada
1079
-14
🇵🇪 Italians · Peru
1074
-14
🇻🇳 Inca · Vietnam
1040
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,426 10:59 16:02 28:53 ⛏ Fast Castle
33 1,230 11:19 15:03 33:27 ⛏ Fast Castle
31 1,176 11:12 17:24 33:33 ⚔ FC into Archers
29 1,081 13:37 17:53 — ⛏ Fast Castle
28 1,031 10:38 14:28 29:03 ⛏ Fast Castle
27 1,026 12:13 16:14 29:58 ⛏ Fast Castle
22 841 12:34 19:13 30:58 ⛏ Fast Castle
20 734 12:23 16:17 33:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,665 16,065 11,115 2,410 50,255 53,049
22,175 14,215 7,570 1,100 45,060 51,040
22,590 13,430 7,370 1,600 44,990 53,145
18,065 12,355 6,825 3,100 40,345 46,246
18,155 11,850 4,035 1,235 35,275 54,253
16,880 8,775 4,860 2,150 32,665 38,347
9,325 7,190 4,450 1,500 22,465 24,207
7,145 7,555 3,500 1,595 19,795 21,946
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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