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Hill Fort

505649375Analyzed
4v4 RM · 2mo ago on Sep 10, 2026· 53m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1139
+14
🇨🇳 Georgians · China
1090
+16
🇨🇭 Mongols · Switzerland
1088
+16
🇨🇭 Saracens · Switzerland
1070
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vs
🇨🇳 Japanese · China
1286
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🇪🇸 Franks · Spain
1121
-17
🇭🇰 Khmer · Hong Kong SAR China
1096
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🇨🇳 Ethiopians · China
896
-8
Player eAPM Actions Feudal Castle Imperial Opening
38 2,032 10:47 21:26 35:51 ⛏ Fish Boom FC
37 1,994 12:55 22:29 39:37 ⛏ Fast Castle
36 1,920 11:32 16:07 36:12 ⛏ Fast Castle
34 1,815 13:25 19:39 34:18 ⛏ Fast Castle
33 1,791 11:25 17:36 39:42 ⛏ Fast Castle
30 1,617 12:19 16:15 36:58 ⛏ Fast Castle
22 1,166 13:00 18:00 33:45 ⛏ Fast Castle
15 829 10:33 17:01 40:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,700 17,180 24,765 3,830 82,475 95,099
31,120 19,810 19,895 2,415 73,240 88,936
32,095 19,245 14,820 3,710 69,870 81,386
32,300 20,826 11,325 4,460 68,911 77,179
30,685 23,857 12,415 1,850 68,807 72,546
14,675 20,335 13,170 3,560 51,740 66,298
19,845 10,820 10,685 1,780 43,130 54,500
11,320 16,034 11,100 2,050 40,504 45,044
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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