AoeStats
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Black Forest

517378255Analyzed
4v4 RM · 5d ago on Oct 30, 2026· 69m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
817
+10
🇪🇪 Koreans · Estonia
705
+14
🇩🇪 Bohemians · Germany
680
+15
🇨🇳 Mongols · China
610
+18
vs
🇮🇹 Poles · Italy
686
-15
🇦🇺 Khmer · Australia
670
-14
🇨🇳 Britons · China
663
-14
🇫🇮 Aztecs · Finland
654
-14
Player eAPM Actions Feudal Castle Imperial Opening
22 1,519 11:42 15:59 21:49 ◆ FC into Fast Imp
21 1,440 14:15 18:18 30:02 ⛏ Fast Castle
19 1,324 13:51 24:28 40:42 ⛏ Fast Castle
16 1,102 14:18 23:21 38:23 ⛏ Fish Boom FC
15 1,040 13:42 27:42 44:35 ⛏ Fish Boom FC
12 825 13:53 24:26 — ⛏ Fish Boom
12 812 12:32 22:15 35:40 ⛏ Fish Boom FC
11 769 16:28 25:09 32:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,525 38,785 21,725 4,450 82,485 98,294
25,455 30,229 17,565 7,545 80,794 84,403
18,925 23,425 24,955 10,050 77,355 98,139
34,775 8,465 20,865 4,100 68,205 71,581
23,000 25,559 11,625 4,150 64,334 69,237
28,275 15,355 5,725 4,370 53,725 64,271
16,960 6,163 20,170 1,445 44,738 60,090
12,680 12,294 3,190 2,630 30,794 43,384
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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