AoeStats
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Arabia

517367859Analyzed
4v4 RM · 5d ago on Oct 30, 2026· 64m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Bohemians · Japan
849
+15
🇪🇸 Franks · Spain
808
+16
🇨🇳 Varangians · China
801
+17
🇹🇼 Hindustanis · Taiwan
764
+18
vs
🇷🇺 Britons · Russia
844
-18
🇩🇪 Lithuanians · Germany
840
-17
🇸🇪 Japanese · Sweden
806
-16
🇦🇷 Turks · Argentina
769
-38
Player eAPM Actions Feudal Castle Imperial Opening
30 1,945 10:42 14:39 31:40 ⛏ Fast Castle
30 1,960 10:23 14:57 30:28 ⛏ Fast Castle
23 1,492 14:03 19:49 43:08 ⛏ Fast Castle
23 1,503 10:18 18:51 35:10 ⛏ Fast Castle
19 1,251 13:45 18:24 53:45 ⚔ FC into Scouts
17 1,118 11:23 32:27 — ⚔ Scout Rush
16 1,062 12:16 17:59 34:19 ⛏ Fast Castle
11 745 13:49 28:11 51:25 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
53,515 25,045 27,490 4,475 110,525 123,587
36,335 18,656 27,645 1,700 84,336 107,880
31,375 27,069 18,310 4,900 81,654 91,608
31,100 22,010 21,940 4,465 79,515 93,520
23,210 23,622 19,975 1,735 68,542 83,358
22,415 11,335 15,845 2,800 52,395 60,499
11,865 7,885 4,410 1,590 25,750 29,183
11,870 7,589 3,365 1,800 24,624 26,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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