AoeStats
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Arena

517365025Analyzed
4v4 RM · 5d ago on Oct 30, 2026· 38m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Persians · Russia
933
+13
🇫🇷 Bohemians · France
911
+14
🇦🇺 Gurjaras · Australia
852
+17
🇲🇽 Koreans · Mexico
774
+20
vs
🇨🇳 Maya · China
897
-17
🇹🇼 Turks · Taiwan
896
-17
🇨🇳 Romans · China
867
-16
🇨🇳 Varangians · China
815
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,124 12:25 18:24 — ⛏ Fast Castle
27 1,040 10:52 14:33 29:16 ⛏ Fast Castle
26 1,007 12:17 17:40 34:57 ⛏ Fast Castle
24 947 12:04 18:23 — ⛏ Fast Castle
23 899 10:29 15:58 28:51 ⛏ Fast Castle
21 806 10:37 18:15 — ⛏ Fast Castle
20 787 10:10 18:50 33:16 ⛏ Fast Castle
15 568 12:20 16:53 29:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,955 21,125 5,990 1,650 45,720 50,680
26,640 7,870 8,260 400 43,170 49,690
15,890 15,690 7,010 1,230 39,820 44,378
15,125 11,280 9,450 1,600 37,455 44,382
X
11,635 10,320 5,855 1,600 29,410 35,842
10,825 8,500 5,650 2,510 27,485 32,002
9,245 11,373 2,255 1,805 24,678 27,465
4,805 3,660 1,910 1,400 11,775 14,313
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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