AoeStats
← Kyrieluo

African Clearing

513153045Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 42m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Japanese · Japan
1339
+13
🇨🇳 Varangians · China
1301
+14
🇨🇳 Spanish · China
1292
+15
🇹🇼 Mongols · Taiwan
1262
+16
vs
🇹🇷 Georgians · Türkiye
1308
-16
🇨🇳 Chinese · China
1297
-16
🇬🇷 Hindustanis · Greece
1271
-15
🇨🇳 Ethiopians · China
1171
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,278 14:00 18:20 41:20 ⛏ Fast Castle
48 2,056 14:21 18:33 — ⛏ Fast Castle
44 1,901 13:45 18:07 — ⛏ Fast Castle
40 1,719 13:39 17:59 37:12 ⛏ Fish Boom FC
33 1,416 14:27 25:48 41:22 ⚔ M@A into Towers FC
24 1,009 13:53 19:05 — ⛏ Fast Castle
20 843 13:36 17:04 — ⛏ Fast Castle
15 663 15:24 20:06 38:14 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,695 19,324 8,440 3,000 48,459 53,888
12,375 10,284 6,660 3,230 32,549 32,606
14,300 9,561 6,965 1,050 31,876 33,855
13,975 8,281 4,765 2,710 29,731 31,250
9,975 8,675 4,695 1,385 24,730 26,038
8,900 8,966 3,290 2,045 23,201 24,148
9,910 6,446 2,650 1,700 20,706 21,039
5,925 8,344 4,875 960 20,104 21,411
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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