AoeStats
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Arena

513435656Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 59m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
848
+14
🇷🇺 Byzantines · Russia
820
+15
🇹🇷 Gurjaras · Türkiye
810
+15
🇫🇷 Mongols · France
803
+16
vs
🇺🇾 Britons · Uruguay
841
-16
🇧🇷 Armenians · Brazil
818
-16
🇪🇸 Italians · Spain
792
-15
🇪🇸 Persians · Spain
745
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,861 12:22 22:02 39:17 ⛏ Fast Castle
30 1,810 11:29 15:26 30:46 ⛏ Fast Castle
22 1,278 12:12 17:40 33:46 ⛏ Fast Castle
18 1,048 9:36 17:40 40:06 ⛏ Fast Castle
15 903 12:24 20:20 34:11 ⛏ Fast Castle
14 808 11:01 17:14 35:38 ⛏ Fast Castle
12 701 11:52 19:54 32:55 ⛏ Fast Castle
9 555 13:49 20:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,015 25,340 26,505 4,490 91,350 94,477
26,325 23,721 13,455 3,000 66,501 67,512
29,400 10,430 22,885 3,480 66,195 79,619
31,835 10,480 17,230 4,900 64,445 67,914
24,150 16,585 18,700 2,050 61,485 72,305
25,685 16,130 11,750 3,725 57,290 78,050
14,710 12,645 6,155 850 34,360 38,191
6,360 5,775 560 345 13,040 18,190
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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