AoeStats
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Baltic

511008337Analyzed
4v4 RM · 13d ago on Oct 3, 2026· 61m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Persians · India
921
+15
🇨🇱 Dravidians · Chile
918
+15
🇮🇹 Danes · Italy
913
+15
🇳🇱 Goths · Netherlands
861
+16
vs
🇻🇳 Portuguese · Vietnam
906
-16
🇻🇳 Magyars · Vietnam
891
-15
🇨🇳 Turks · China
889
-15
🇻🇳 Italians · Vietnam
888
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 2,645 13:21 17:57 36:02 ⛏ Fast Castle
29 1,764 12:46 18:15 30:22 ⛏ Fast Castle
24 1,499 11:45 19:23 31:31 ⛏ Fish Boom FC
24 1,470 11:47 17:46 33:57 ⛏ Fish Boom FC
22 1,383 12:40 18:15 40:05 ⛏ Fish Boom FC
20 1,207 13:06 19:15 33:48 ⛏ Fast Castle
20 1,243 12:14 21:24 36:17 ⛏ Fast Castle
20 1,229 14:13 18:18 39:55 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
39,010 43,835 24,620 3,450 110,915 118,871
49,770 28,120 23,620 2,250 103,760 114,844
28,770 27,596 26,620 3,125 86,111 104,828
16,800 35,750 25,795 5,210 83,555 94,538
22,770 24,015 30,880 3,005 80,670 91,355
25,815 13,090 19,630 2,950 61,485 72,886
14,915 24,654 13,985 4,360 57,914 64,436
19,695 18,375 9,140 3,260 50,470 53,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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