AoeStats
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Nomad

512959629Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 54m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Koreans · Indonesia
1167
+14
🇦🇷 Poles · Argentina
1134
+15
🇮🇩 Mongols · Indonesia
1087
+17
🇬🇧 Celts · United Kingdom
1084
+17
vs
🇦🇺 Cumans · Australia
1170
-17
🇨🇴 Persians · Colombia
1126
-16
🇧🇪 Dravidians · Belgium
1089
-15
🇪🇪 Teutons · Estonia
1088
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,729 14:43 21:51 37:58 ⛏ Fish Boom FC
47 2,539 14:06 24:46 48:05 ⛏ Fish Boom FC
35 1,886 13:51 24:00 38:11 ⚔ Fish Boom into Archers
30 1,632 17:07 24:33 41:39 ⚔ Scout Rush
26 1,419 15:37 24:10 37:17 ⛏ Fish Boom FC
20 1,110 13:17 17:53 42:20 ⛏ Fish Boom FC
15 799 14:28 20:33 40:07 ⛏ Fast Castle
12 658 13:25 17:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,300 26,465 16,890 6,655 87,310 93,812
33,285 18,787 15,050 2,350 69,472 79,172
30,220 11,390 13,595 3,985 59,190 63,281
15,085 26,770 14,275 2,515 58,645 65,795
20,730 14,964 11,795 3,990 51,479 51,022
13,080 20,070 10,505 4,435 48,090 52,413
11,865 9,280 5,620 950 27,715 28,527
6,900 5,325 2,525 2,900 17,650 18,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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