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Nomad

513428013Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 83m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Italians · France
1354
+13
🇵🇰 Armenians · Pakistan
1324
+14
🇹🇷 Celts · Türkiye
1298
+15
🇫🇷 Hindustanis · France
1248
+18
vs
🇨🇳 Spanish · China
1300
-16
🇲🇾 Franks · Malaysia
1288
-15
🇨🇳 Khmer · China
1274
-15
🇲🇽 Saracens · Mexico
1249
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 4,106 15:03 26:19 53:07 ⚔ M@A into Archers
36 2,960 14:47 19:46 32:58 ⛏ Fish Boom FC
35 2,920 13:48 22:12 37:20 ⚔ Scout Rush
33 2,756 15:34 19:46 37:34 ⛏ Fish Boom FC
28 2,307 14:30 22:13 42:24 ⛏ Fish Boom FC
28 2,313 15:46 20:02 30:49 ⛏ Fish Boom FC
25 2,058 14:07 18:32 33:52 ⛏ Fish Boom FC
25 2,081 14:34 18:43 41:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,955 42,100 22,230 11,000 149,285 171,899
59,190 36,090 24,690 5,655 125,625 131,380
35,610 43,680 27,960 11,050 118,300 120,882
51,680 25,640 19,740 7,550 104,610 118,397
38,945 48,141 11,560 4,435 103,081 117,400
53,740 24,850 12,050 4,150 94,790 106,983
27,890 32,670 16,400 4,405 81,365 91,289
24,740 24,574 11,960 3,450 64,724 68,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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