AoeStats
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Arena

506501426Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 57m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Inca · Peru
676
+11
🇧🇷 Britons · Brazil
612
+14
🇧🇷 Vikings · Brazil
595
+14
🇧🇷 Franks · Brazil
577
+15
🇹🇷 Turks · Türkiye
666
-17
🇮🇹 Persians · Italy
631
-16
🇳🇴 Franks · Norway
547
-13
🇹🇷 Franks · Türkiye
410
-8
Player eAPM Actions Feudal Castle Imperial Opening
30 1,708 12:39 21:26 30:15 ⛏ Fast Castle
26 1,490 13:01 25:12 40:41 ⚔ Archer Rush
24 1,394 12:58 24:32 35:07 ⛏ Fast Castle
24 1,375 11:38 24:56 48:54 ⚔ Archer Rush
18 1,042 12:36 34:00 53:19 ⚔ Skirms into Archers
16 949 15:01 19:19 40:05 ⛏ Fast Castle
11 627 12:36 24:21 38:22 ⛏ Fast Castle
6 327 12:24 25:19 42:53 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,115 30,005 18,060 3,750 82,930 106,257
27,525 17,775 12,895 2,715 60,910 69,163
22,275 14,390 19,725 3,535 59,925 79,744
20,590 16,385 17,980 1,825 56,780 66,517
19,985 9,655 13,090 3,630 46,360 49,768
11,050 17,595 12,265 2,460 43,370 70,157
24,060 6,390 8,540 4,250 43,240 54,095
8,080 5,350 3,190 1,300 17,920 20,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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