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Oasis

514747712Analyzed
4v4 RM · 18d ago on Oct 19, 2026· 53m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1141
+16
🇦🇷 Persians · Argentina
1139
+16
🇦🇷 Goths · Argentina
1095
+18
🇦🇷 Franks · Argentina
1078
+19
vs
🇦🇺 Cumans · Australia
1175
-19
🇺🇸 Franks · United States
1140
-17
🇨🇦 Varangians · Canada
1134
-17
🇨🇳 Khmer · China
1117
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 2,785 10:27 20:19 40:56 ⚔ M@A FC
38 2,038 10:48 15:18 37:11 ⛏ Fast Castle
36 1,943 11:20 15:21 37:24 ⛏ Fast Castle
34 1,843 8:11 20:17 32:49 ⚔ Scout Rush
29 1,570 10:36 28:19 38:53 ⚔ Archer Rush
26 1,426 11:01 19:33 51:42
22 1,177 12:00 15:49 32:18 ⛏ Fast Castle
16 844 11:36 16:19 38:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,670 16,794 21,650 4,300 85,414 99,135
31,960 11,950 11,345 1,500 56,755 67,223
21,040 10,964 14,525 1,900 48,429 57,999
23,140 16,270 4,730 1,050 45,190 47,630
24,800 8,947 9,220 1,720 44,687 48,777
19,880 10,030 8,125 3,550 41,585 58,740
10,540 12,590 6,735 1,820 31,685 40,703
13,330 9,317 2,285 3,550 28,482 31,994
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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