AoeStats
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African Clearing

512947446Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 44m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Inca · Finland
1636
+14
🇫🇷 Saracens · France
1593
+16
🇫🇷 Vietnamese · France
1589
+16
🇳🇱 Huns · Netherlands
1544
+18
vs
🇩🇴 Koreans · Dominican Republic
1678
-19
🇧🇷 Byzantines · Brazil
1655
-19
🇬🇧 Cumans · United Kingdom
1525
-13
🇹🇼 Persians · Taiwan
1517
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,169 14:37 18:47 41:43 ⛏ Fast Castle
40 1,761 13:58 17:49 30:28 ⛏ Fish Boom FC
40 1,792 12:56 16:48 33:17 ⛏ Fast Castle
35 1,572 12:10 17:02 39:46 ⛏ Fast Castle
34 1,528 12:24 16:34 34:26 ⛏ Fast Castle
30 1,323 11:30 20:18 39:49 ⚔ Scout Rush
22 965 13:54 21:41 —
19 826 12:06 31:48 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,060 14,770 11,155 3,990 59,975 61,252
22,325 23,445 4,495 2,455 52,720 58,902
21,470 8,879 10,945 2,450 43,744 46,676
11,785 16,588 5,645 3,850 37,868 40,741
15,225 11,924 8,115 1,295 36,559 42,590
16,305 8,749 5,850 2,885 33,789 34,295
12,990 11,812 4,595 1,825 31,222 31,654
7,560 6,083 1,360 855 15,858 18,360
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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