AoeStats
← °49¬K<»Šhãdöw

Black Forest

507330756Analyzed
4v4 RM · 1mo ago on Sep 17, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1168
+13
🇮🇩 Bohemians · Indonesia
1119
+15
1080
+18
🇻🇳 Bohemians · Vietnam
1076
+17
vs
🇹🇷 Turks · Türkiye
1129
-16
🇳🇱 Mongols · Netherlands
1103
-16
🇨🇱 Lithuanians · Chile
1101
-16
🇬🇧 Inca · United Kingdom
1095
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 2,055 11:06 14:34 32:58 ⛏ Fast Castle
27 1,461 12:43 17:17 33:55 ⛏ Fish Boom FC
24 1,276 16:02 24:55 29:17 ⛏ Fish Boom FC into Fast Imp
24 1,284 12:21 17:17 46:37 ⛏ Fast Castle
23 1,242 12:38 21:28 31:50 ⛏ Fast Castle
23 1,220 14:58 20:13 27:17 ⛏ Fish Boom FC into Fast Imp
21 1,142 12:14 15:56 34:57 ⛏ Fish Boom FC
18 948 14:03 21:05 36:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
46,605 21,920 26,305 4,445 99,275 113,595
29,955 25,835 21,105 2,800 79,695 85,027
29,025 28,605 11,215 3,100 71,945 75,373
31,035 20,842 18,290 1,600 71,767 94,080
23,975 19,204 15,985 530 59,694 65,510
21,150 22,620 12,855 1,345 57,970 70,109
25,190 11,414 9,115 4,250 49,969 54,166
18,670 8,757 7,730 4,105 39,262 51,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.