AoeStats
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African Clearing

505945879Analyzed
4v4 RM · 2mo ago on Sep 11, 2026· 56m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Berbers · India
1177
+15
1099
+18
🇮🇳 Italians · India
1092
+19
🇻🇳 Franks · Vietnam
1073
+19
vs
🇹🇷 Magyars · Türkiye
1298
-23
🇹🇷 Turks · Türkiye
1142
-18
🇹🇷 Japanese · Türkiye
1113
-16
🇹🇷 Spanish · Türkiye
1062
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,773 13:57 37:23 — ⚔ Scout Rush
37 2,089 11:34 19:05 37:22 ⚔ Scout Rush
32 1,791 16:08 33:55 — ⚔ M@A Rush
31 1,740 15:07 22:13 51:25 ⛏ Fast Castle
21 1,155 13:31 17:48 43:11 ⛏ Fast Castle
20 1,115 13:14 26:37 49:13 ⚔ Tower Rush
19 1,096 14:14 20:09 42:04 ⛏ Fast Castle
18 1,035 13:48 26:01 41:22 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,395 21,030 13,280 5,155 62,860 82,020
27,080 14,565 17,005 3,000 61,650 67,131
17,255 12,495 7,910 3,000 40,660 41,849
19,415 10,503 7,740 1,900 39,558 40,948
9,700 11,340 9,200 2,050 32,290 36,400
12,680 8,818 6,195 1,425 29,118 29,654
12,710 8,720 3,995 2,700 28,125 29,236
10,930 11,396 3,415 925 26,666 27,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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