AoeStats
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Arena

512103447Analyzed
4v4 RM · 10d ago on Oct 8, 2026· 49m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Ethiopians · Venezuela
1164
+17
🇵🇪 Japanese · Peru
1164
+17
🇲🇽 Lithuanians · Mexico
1163
+17
🇲🇽 Spanish · Mexico
1131
+18
vs
🇦🇷 Italians · Argentina
1203
-19
🇦🇷 Romans · Argentina
1186
-17
🇦🇷 Bohemians · Argentina
1177
-17
🇹🇷 Koreans · Türkiye
1143
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 2,064 11:04 15:00 42:49 ⛏ Fast Castle
38 1,844 10:24 16:00 29:03 ⛏ Fast Castle
37 1,825 11:25 15:21 29:47 ⛏ Fast Castle
32 1,576 10:43 15:09 27:20 ⛏ Fast Castle
29 1,423 10:58 14:56 27:28 ⛏ Fast Castle
26 1,274 11:24 15:14 32:14 ⛏ Fast Castle
20 996 9:06 22:01 32:02 ⚔ Towers FC
18 887 11:13 15:59 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,855 27,985 12,105 1,500 70,445 78,149
31,985 16,445 16,440 3,125 67,995 74,807
25,280 25,845 14,195 850 66,170 77,222
17,155 20,350 12,840 1,600 51,945 61,252
17,490 19,720 8,015 2,800 48,025 51,773
12,375 12,215 5,555 4,480 34,625 42,541
9,195 13,445 6,380 1,600 30,620 31,530
8,670 8,635 2,490 645 20,440 23,168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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