AoeStats
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Baltic

512335675Analyzed
4v4 RM · 10d ago on Oct 9, 2026· 95m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Saracens · Italy
768
+19
🇺🇦 Slavs · Ukraine
765
+19
🇭🇰 Bohemians · Hong Kong SAR China
753
+19
🇹🇷 Teutons · Türkiye
726
+20
vs
🇨🇱 Varangians · Chile
938
-24
🇧🇷 Japanese · Brazil
812
-19
🇯🇵 Gurjaras · Japan
795
-18
🇨🇱 Italians · Chile
745
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 3,276 15:52 26:34 42:03 ⚔ Archer Rush
27 2,589 11:23 21:30 37:42 ⛏ Fast Castle
25 2,405 16:39 21:39 35:11 ⛏ Fast Castle
20 1,936 14:54 23:37 44:04 ⛏ Fish Boom FC
18 1,692 11:58 17:15 30:18 ⛏ Fast Castle
18 1,727 13:20 23:55 40:11 ⛏ Fish Boom FC
15 1,467 14:40 21:05 57:08 ⛏ Fast Castle
4 399 12:45 17:40 29:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
84,050 20,120 51,405 3,100 158,675 177,883
50,440 31,095 33,600 4,280 119,415 124,991
42,445 29,220 22,415 5,365 99,445 118,284
24,400 32,556 34,900 3,450 95,306 128,681
29,695 27,995 29,795 5,775 93,260 127,785
34,055 31,515 24,435 2,850 92,855 106,333
18,085 12,763 14,785 6,845 52,478 54,487
8,650 6,280 2,780 2,150 19,860 26,528
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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