AoeStats
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Fortress

508790338Analyzed
4v4 RM · 21d ago on Sep 24, 2026· 71m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Malay · Argentina
1324
+15
🇹🇷 Bengalis · Türkiye
1323
+15
1266
+18
1256
+19
vs
🇺🇸 Saxons · United States
1314
-17
🇲🇽 Burgundians · Mexico
1309
-17
🇲🇽 Persians · Mexico
1308
-17
🇺🇸 Vietnamese · United States
1281
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 3,556 6:46 11:07 25:35 ⛏ Fast Castle
48 3,451 7:39 11:35 30:41 ⛏ Fast Castle
47 3,367 8:16 12:31 33:33 ⛏ Fast Castle
44 3,140 7:44 11:05 30:39 ⛏ Fast Castle
37 2,640 7:07 11:23 25:52 ⛏ Fast Castle
34 2,419 8:35 12:10 25:36 ⛏ Fast Castle
33 2,383 6:32 11:28 27:04 ⛏ Fast Castle
28 1,986 7:09 10:54 48:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,850 76,404 23,970 6,520 155,744 207,821
72,800 44,630 21,860 2,965 142,255 163,392
53,775 42,195 25,990 2,800 124,760 128,522
55,605 26,859 37,375 3,920 123,759 138,100
41,930 43,025 18,905 2,600 106,460 113,227
42,350 42,945 13,405 3,895 102,595 128,217
38,625 37,660 18,455 1,440 96,180 101,341
26,590 45,730 19,315 3,965 95,600 150,289
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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