AoeStats
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Oasis

509296015Analyzed
4v4 RM · 24d ago on Sep 26, 2026· 31m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Franks · Vietnam
1533
+6
🇻🇳 Bengalis · Vietnam
1362
+12
🇻🇳 Poles · Vietnam
1315
+14
🇻🇳 Chinese · Vietnam
1117
+22
vs
🇹🇼 Danes · Taiwan
1308
-15
🇰🇷 Persians · South Korea
1280
-14
🇵🇰 Britons · Pakistan
1261
-13
🇱🇻 Sicilians · Latvia
1238
-12
Player eAPM Actions Feudal Castle Imperial Opening
90 2,813 8:58 22:49 — ⚔ Scout Rush
58 1,797 9:21 23:23 — ⚔ Archer Rush
57 1,781 9:59 29:29 — ⚔ Archer Rush
54 1,664 11:20 22:47 — ⚔ M@A Rush
47 1,450 8:38 25:52 — ⚔ Scout Rush
39 1,202 9:44 26:25 — ⚔ Scout Rush
33 1,041 9:46 20:52 30:09 ⚔ Towers FC
24 737 13:48 26:24 —

Resources

Player Food Wood Gold Stone Spent Collected
12,855 5,824 4,645 200 23,524 24,422
9,790 9,565 2,850 1,265 23,470 25,449
11,565 4,026 2,195 0 17,786 20,094
9,345 5,524 2,120 200 17,189 19,885
8,370 5,429 2,505 850 17,154 17,987
6,420 5,213 2,845 225 14,703 15,526
5,200 5,559 3,585 220 14,564 15,942
5,885 4,803 500 1,955 13,143 15,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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