AoeStats
← Tchitchi d'Afflelou

Black Forest

509399508Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 35m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Armenians · United Kingdom
1409
+15
🇫🇷 Byzantines · France
1386
+16
🇺🇸 Teutons · United States
1373
+16
🇵🇹 Berbers · Portugal
1358
+17
🇪🇸 Slavs · Spain
1432
-18
🇫🇷 Turks · France
1384
-16
🇹🇼 Sicilians · Taiwan
1384
-16
🇭🇰 Koreans · Hong Kong SAR China
1335
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 1,604 8:46 24:44 — ⚔ Archer Rush
43 1,538 11:22 16:23 31:30 ⚔ FC into Scouts
42 1,506 12:22 25:16 — ⚔ M@A Rush
41 1,471 10:40 14:30 31:20 ⛏ Fast Castle
36 1,295 11:15 18:16 — ⛏ Fast Castle
31 1,130 11:50 15:42 29:58 ⛏ Fast Castle
31 1,131 12:18 23:40 —
28 1,008 11:09 14:56 34:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,900 14,460 7,775 5,600 44,735 51,981
18,145 9,820 10,020 1,050 39,035 41,152
16,200 13,023 4,890 2,250 36,363 42,421
11,120 8,976 2,795 1,140 24,031 27,302
9,300 9,622 1,605 2,990 23,517 24,413
10,930 8,889 2,795 275 22,889 25,438
10,920 6,465 2,015 1,115 20,515 22,574
8,065 7,049 1,825 405 17,344 18,905
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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