AoeStats
← sam.hodges1989

Black Forest

511403279Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 44m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1059
+10
🇦🇷 Koreans · Argentina
1054
+10
🇺🇸 Bohemians · United States
1036
+11
🇨🇱 Romans · Chile
909
+17
vs
🇧🇪 Japanese · Belgium
952
-13
🇪🇬 Vietnamese · Egypt
945
-13
🇧🇦 Persians · Bosnia & Herzegovina
920
-12
🇬🇧 Khmer · United Kingdom
864
-10
Player eAPM Actions Feudal Castle Imperial Opening
35 1,582 11:16 14:51 34:21 ⛏ Fast Castle
28 1,238 10:20 16:41 31:52 ⛏ Fast Castle
21 955 15:12 18:49 32:53 ⛏ Fast Castle
20 885 13:44 18:18 36:06 ⛏ Fast Castle
16 708 12:22 18:18 34:09 ⛏ Fast Castle
15 654 10:43 18:45 30:09 ⛏ Fast Castle
9 399 13:49 18:47 30:45 ⛏ Fast Castle
8 375 13:44 — —

Resources

Player Food Wood Gold Stone Spent Collected
31,900 18,755 15,515 4,205 70,375 72,959
21,575 10,095 14,815 1,600 48,085 58,306
16,575 19,148 7,060 4,465 47,248 63,282
15,035 20,485 9,215 1,755 46,490 50,578
18,050 14,605 7,435 2,350 42,440 57,624
13,750 17,037 5,375 1,805 37,967 56,497
12,075 7,293 4,140 1,600 25,108 28,652
1,900 406 50 0 2,356 3,397
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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