AoeStats
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Arena

513495070Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 42m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Magyars · Indonesia
1015
+14
🇦🇷 Spanish · Argentina
1013
+14
🇦🇷 Persians · Argentina
985
+15
🇺🇸 Vikings · United States
939
+17
vs
🇦🇷 Koreans · Argentina
1069
-18
🇦🇷 Vietnamese · Argentina
985
-16
🇵🇪 Vikings · Peru
939
-14
🇦🇷 Turks · Argentina
880
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,109 10:30 16:32 35:21 ⛏ Fast Castle
47 2,026 11:59 15:30 29:04 ⛏ Fast Castle
33 1,432 12:36 17:36 32:56 ⚔ FC into Archers
29 1,237 10:46 17:20 37:18 ⛏ Fast Castle
28 1,187 10:39 14:34 34:56 ⛏ Fast Castle
27 1,158 12:12 15:55 30:11 ⛏ Fast Castle
16 663 14:39 23:24 41:16 ⛏ Fast Castle
13 570 12:54 16:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,845 9,380 7,325 2,150 36,700 48,688
14,460 11,540 8,350 1,600 35,950 45,896
14,410 9,948 9,110 2,150 35,618 40,162
9,185 12,910 5,080 2,700 29,875 32,436
L
13,925 7,119 7,020 1,500 29,564 32,238
14,035 8,355 3,775 2,400 28,565 38,390
8,700 10,970 3,255 1,500 24,425 30,100
5,375 6,190 800 850 13,215 13,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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