AoeStats
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Arena

510958046Analyzed
4v4 RM · 17h ago on Oct 3, 2026· 42m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1277
+10
🇨🇳 Vikings · China
1140
+15
🇨🇳 Burgundians · China
1100
+17
🇨🇳 Persians · China
966
+21
🇫🇷 Japanese · France
1140
-17
🇭🇰 Huns · Hong Kong SAR China
1116
-16
🇻🇳 Teutons · Vietnam
1106
-15
🇨🇳 Franks · China
1105
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,621 10:53 16:08 30:54 ⛏ Fast Castle
37 1,568 10:58 15:13 29:07 ⛏ Fast Castle
35 1,473 10:04 14:07 30:14 ⛏ Fast Castle
33 1,392 10:31 16:22 30:56 ⛏ Fast Castle
30 1,260 11:22 15:33 31:41 ⛏ Fast Castle
29 1,206 10:02 15:51 29:53 ⛏ Fast Castle
23 959 10:37 14:38 28:22 ⛏ Fast Castle
21 884 11:33 15:02 29:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,685 19,930 14,490 1,600 69,705 78,311
39,185 12,010 13,265 4,330 68,790 75,656
29,175 11,160 20,800 2,930 64,065 68,451
30,050 21,905 9,945 1,160 63,060 66,916
26,220 16,800 11,720 2,460 57,200 70,019
25,095 16,650 8,160 5,650 55,555 61,570
23,050 14,060 12,435 1,000 50,545 56,358
19,985 11,140 7,615 1,500 40,240 43,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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