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MegaRandom

511650461Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 52m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
1276
+5
🇺🇸 Mongols · United States
1057
+11
🇨🇴 Chinese · Colombia
918
+16
🇨🇴 Poles · Colombia
808
+20
vs
🇺🇸 Mongols · United States
1001
-15
🇺🇸 Wu · United States
962
-14
🇺🇸 Magyars · United States
912
-12
🇺🇸 Goths · United States
902
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,720 10:46 18:13 36:11 ⛏ Fish Boom FC
46 2,390 11:42 16:16 35:39 ⛏ Fast Castle
38 2,008 10:04 19:31 34:58 ⛏ Fast Castle
24 1,275 11:38 22:15 38:54 ⛏ Fast Castle
24 1,245 12:06 25:14 32:57 ⚔ Scout Rush
16 823 12:24 20:19 34:56 ⛏ Fish Boom FC
14 707 16:37 32:04 — ⛏ Fish Boom into Fire Galleys
14 722 17:17 23:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,835 26,922 5,925 1,650 73,332 76,553
20,045 17,652 9,105 2,700 49,502 54,594
18,195 19,222 6,840 2,305 46,562 56,170
14,940 12,301 6,965 2,410 36,616 38,742
16,425 10,765 7,355 850 35,395 41,156
13,790 13,370 2,280 850 30,290 41,230
7,750 11,190 5,835 1,400 26,175 30,590
12,330 9,471 1,480 200 23,481 24,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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