AoeStats
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Arena

511364579Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 53m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
1441
+8
🇭🇰 Khmer · Hong Kong SAR China
1190
+18
🇨🇳 Romans · China
1184
+18
🇫🇷 Huns · France
1074
+23
vs
🇫🇮 Japanese · Finland
1325
-20
🇫🇮 Spanish · Finland
1308
-20
1264
-18
🇫🇮 Khmer · Finland
1045
-9
Player eAPM Actions Feudal Castle Imperial Opening
59 3,148 10:16 14:27 48:44 ⛏ Fast Castle
45 2,404 10:55 15:21 47:29 ⛏ Fast Castle
44 2,313 10:28 14:18 33:05 ⛏ Fast Castle
36 1,930 11:48 15:22 35:51 ⛏ Fast Castle
34 1,830 12:17 16:26 33:09 ⛏ Fast Castle
33 1,776 11:32 15:13 28:32 ⛏ Fast Castle
25 1,342 12:15 15:36 30:39 ⛏ Fast Castle
24 1,294 10:09 15:01 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,795 35,420 27,730 1,960 100,905 101,969
34,630 18,693 27,475 3,010 83,808 93,830
38,950 15,580 15,140 1,600 71,270 106,334
34,440 13,125 15,015 2,900 65,480 68,991
19,380 25,465 17,815 1,820 64,480 70,645
15,575 27,085 16,040 3,750 62,450 72,202
28,455 20,115 7,755 2,850 59,175 60,051
18,465 18,917 6,000 2,330 45,712 51,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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