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African Clearing

519262869Analyzed
4v4 RM · 5d ago on Nov 7, 2026· 55m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1330
+12
🇨🇴 Varangians · Colombia
1206
+16
🇨🇱 Gurjaras · Chile
1162
+17
🇦🇷 Mongols · Argentina
1124
+18
vs
🇳🇱 Italians · Netherlands
1309
-20
🇻🇪 Mongols · Venezuela
1232
-17
🇭🇰 Spanish · Hong Kong SAR China
1156
-14
🇨🇭 Wu · Switzerland
1088
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,662 11:38 25:57 — ⚔ Archer Rush
44 2,436 13:52 25:24 51:16 ⛏ Fast Castle
39 2,159 12:25 17:49 37:17 ⛏ Fast Castle
35 1,951 12:13 26:07 43:55 ⚔ Archers into Skirms
32 1,780 12:39 20:32 36:56 ⚔ Archer Rush
32 1,772 16:55 46:45 —
19 1,082 11:55 18:56 37:58 ⛏ Fast Castle
18 1,020 13:44 33:22 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
19,560 13,398 9,490 3,000 45,448 51,907
19,250 12,850 10,380 1,830 44,310 44,340
14,335 15,770 8,530 3,235 41,870 50,776
17,430 15,365 7,030 1,695 41,520 50,213
11,410 13,973 5,460 1,745 32,588 33,399
8,800 7,484 570 1,825 18,679 18,796
7,240 6,375 3,095 1,225 17,935 17,394
7,290 5,413 920 460 14,083 16,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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