AoeStats
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Arena

509393830Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 38m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Lithuanians · Colombia
1155
+14
🇨🇴 Italians · Colombia
1153
+14
🇨🇱 Malay · Chile
1122
+15
🇦🇷 Gurjaras · Argentina
1102
+16
🇪🇸 Hindustanis · Spain
1155
-16
🇪🇸 Ethiopians · Spain
1105
-15
🇮🇪 Cumans · Ireland
1097
-14
🇺🇸 Mongols · United States
1090
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,690 10:54 14:32 35:34 ⛏ Fast Castle
36 1,382 11:43 14:42 27:24 ⛏ Fast Castle
32 1,212 10:53 14:36 24:28 ⛏ Fast Castle
32 1,230 12:03 17:01 29:13 ⛏ Fast Castle
22 828 10:04 15:11 — ⛏ Fast Castle
22 824 10:11 16:41 — ⛏ Fast Castle
18 705 11:07 15:23 31:39 ⛏ Fast Castle
17 648 11:45 24:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,870 16,525 11,010 250 49,655 53,555
15,465 14,015 9,405 2,150 41,035 54,019
17,950 9,265 6,090 1,600 34,905 39,214
17,115 7,050 8,420 950 33,535 38,449
7,900 13,915 10,600 100 32,515 33,669
8,275 8,030 4,240 2,150 22,695 25,054
10,240 6,830 1,385 1,835 20,290 20,612
12,495 5,740 370 200 18,805 35,719
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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