AoeStats
← 贰拾玖号路灯花

Arena

511959346Analyzed
4v4 RM · 1mo ago on Oct 7, 2026· 87m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Inca · South Africa
694
+13
🇧🇷 Chinese · Brazil
689
+13
🇫🇷 Tatars · France
670
+15
🇹🇷 Khmer · Türkiye
616
+17
vs
🇨🇳 Huns · China
914
-24
🇨🇳 Bohemians · China
887
-23
🇨🇳 Persians · China
459
-8
🇨🇳 Wei · China
202
-3
Player eAPM Actions Feudal Castle Imperial Opening
36 3,174 10:05 15:16 29:54 ⛏ Fast Castle
32 2,807 10:40 17:02 34:58 ⛏ Fast Castle
29 2,583 10:12 14:44 31:20 ⛏ Fast Castle
26 2,302 11:07 14:43 29:26 ⛏ Fast Castle
26 2,289 10:54 15:38 29:36 ⛏ Fast Castle
15 1,313 9:41 21:50 35:35 ⛏ Fast Castle
11 969 10:38 22:37 37:15 ⛏ Fast Castle
10 857 8:10 27:42 38:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
141,660 25,070 34,450 3,825 205,005 208,285
64,720 32,205 68,215 1,550 166,690 176,935
82,095 45,050 21,020 6,310 154,475 206,402
57,805 38,450 46,925 7,150 150,330 211,867
38,365 68,400 25,300 4,845 136,910 218,987
25,815 62,660 40,675 5,635 134,785 139,264
43,190 53,940 24,075 2,895 124,100 141,947
24,810 16,115 14,855 4,790 60,570 71,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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