AoeStats
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Nomad

511944080Analyzed
4v4 RM · 1mo ago on Oct 7, 2026· 38m 47s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Burgundians · United Kingdom
646
+17
🇩🇪 Spanish · Germany
608
+18
🇨🇳 Khmer · China
571
+20
🇩🇪 Teutons · Germany
440
+24
vs
🇨🇳 Persians · China
1016
-30
🇨🇳 Vietnamese · China
987
-30
🇨🇳 Celts · China
497
-14
🇨🇳 Mongols · China
215
-5
Player eAPM Actions Feudal Castle Imperial Opening
34 1,306 14:17 19:01 27:33 ⛏ Fish Boom FC
32 1,238 17:03 21:38 33:43 ⛏ Fish Boom FC
32 1,235 15:19 20:49 — ⛏ Fish Boom FC
21 808 14:50 19:02 31:24 ⛏ Fish Boom FC
14 535 20:00 24:38 — ⚔ Fish Boom FC into Scouts
11 436 19:17 24:45 — ⛏ Fast Castle
10 389 22:06 30:50 — ⚔ Fish Boom into Towers FC
10 376 15:44 24:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,830 16,696 4,070 1,330 38,926 40,507
16,205 14,079 4,720 3,000 38,004 46,840
16,090 13,741 3,405 3,065 36,301 51,021
9,875 10,395 4,645 3,130 28,045 30,014
8,895 6,850 2,225 950 18,920 21,652
6,545 7,251 1,645 1,910 17,351 19,936
8,310 6,520 1,055 1,450 17,335 19,704
7,030 4,073 2,290 1,000 14,393 14,033
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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