AoeStats
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Arena

509589302Analyzed
4v4 RM · 27d ago on Sep 27, 2026· 62m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saracens · Netherlands
1044
+12
🇦🇷 Franks · Argentina
1040
+12
🇮🇪 Ethiopians · Ireland
1039
+12
🇨🇳 Varangians · China
881
+26
vs
🇫🇷 Franks · France
973
-15
🇨🇳 Teutons · China
951
-14
🇮🇳 Italians · India
951
-14
🇨🇳 Poles · China
941
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,914 11:28 15:10 26:45 ⛏ Fast Castle
25 1,575 10:47 15:02 32:39 ⛏ Fast Castle
24 1,495 11:08 16:02 34:19 ⛏ Fast Castle
22 1,366 10:26 15:42 28:35 ⛏ Fast Castle
21 1,292 12:56 16:58 38:39 ⛏ Fast Castle
18 1,140 10:13 15:07 32:23 ⛏ Fast Castle
17 1,035 11:27 17:16 31:14 ⛏ Fast Castle
13 781 12:02 22:44 32:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,960 15,580 26,445 4,700 79,685 104,102
23,835 23,640 25,195 2,250 74,920 120,627
33,375 18,850 13,465 3,480 69,170 73,976
23,515 25,465 13,035 3,100 65,115 92,146
27,225 16,960 15,555 1,500 61,240 68,832
25,950 12,985 13,970 2,530 55,435 77,602
16,645 19,340 11,460 3,400 50,845 60,278
13,840 8,705 2,675 3,590 28,810 28,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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