AoeStats
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Arena

512809183Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 49m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Spanish · Brazil
1463
+7
🇧🇷 Dravidians · Brazil
1431
+8
1168
+19
🇧🇷 Cumans · Brazil
959
+27
vs
🇺🇸 Magyars · United States
1252
-16
🇨🇴 Cumans · Colombia
1241
-15
🇦🇷 Bohemians · Argentina
1226
-15
🇨🇳 Franks · China
1224
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,318 10:31 14:59 40:27 ⛏ Fast Castle
40 1,993 10:12 20:33 40:01 ⛏ Fast Castle
37 1,828 11:04 14:39 — ⛏ Fast Castle
37 1,827 10:31 14:55 31:18 ⛏ Fast Castle
35 1,720 10:09 14:56 41:55 ⛏ Fast Castle
32 1,601 9:11 28:35 33:01 ⚔ Archers into Fast Imp
25 1,255 10:04 29:10 47:49
24 1,205 11:00 15:41 35:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,485 12,730 18,330 1,050 58,595 74,681
22,825 21,025 13,240 110 57,200 63,324
23,775 12,280 13,490 1,670 51,215 52,519
24,250 8,080 12,380 2,150 46,860 49,991
18,750 15,385 10,135 2,550 46,820 48,934
21,935 15,920 5,515 1,115 44,485 48,240
20,565 15,060 5,695 1,180 42,500 46,007
12,900 7,335 775 1,440 22,450 24,790
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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