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African Clearing

520141663Analyzed
4v4 RM · 2d ago on Nov 10, 2026· 55m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Berbers · Taiwan
1387
+14
🇨🇳 Celts · China
1359
+15
🇨🇳 Magyars · China
1312
+16
🇨🇳 Persians · China
1309
+16
vs
🇦🇷 Goths · Argentina
1483
-21
🇳🇱 Turks · Netherlands
1381
-17
🇦🇷 Khmer · Argentina
1236
-12
🇨🇳 Franks · China
1193
-11
Player eAPM Actions Feudal Castle Imperial Opening
78 4,316 12:09 20:51 41:12 ⚔ Scout Rush
52 2,895 15:31 20:25 37:52 ⛏ Fish Boom FC
38 2,101 15:39 19:37 51:26 ⛏ Fish Boom FC
36 2,008 14:33 18:35 35:34 ⛏ Fast Castle
36 1,992 15:07 19:02 31:40 ⛏ Fast Castle
36 1,995 14:45 18:57 39:07 ⛏ Fast Castle
28 1,551 14:41 18:54 32:54 ⛏ Fish Boom FC
26 1,454 15:55 22:28 35:12 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
30,465 23,339 15,360 4,060 73,224 75,143
29,340 22,188 13,765 3,170 68,463 76,536
25,290 19,156 19,370 3,150 66,966 89,143
30,175 22,510 9,415 3,100 65,200 84,712
28,630 14,270 18,245 3,750 64,895 74,586
31,655 14,275 14,135 1,250 61,315 66,690
25,065 20,605 5,375 2,750 53,795 59,520
13,235 22,400 5,365 2,200 43,200 43,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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