AoeStats
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Arena

511854835Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 43m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Chinese · Chile
1246
+11
🇧🇷 Persians · Brazil
1119
+16
🇨🇭 Britons · Switzerland
1104
+17
🇨🇱 Celts · Chile
1014
+22
vs
🇬🇧 Vikings · United Kingdom
1158
-18
🇵🇪 Mongols · Peru
1138
-17
🇵🇪 Gurjaras · Peru
1121
-16
🇵🇪 Danes · Peru
1101
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,426 10:22 14:22 35:42 ⛏ Fast Castle
52 2,258 11:08 15:55 29:31 ⚔ Archers FC
42 1,838 10:50 15:23 35:20 ⛏ Fast Castle
37 1,598 9:44 13:54 — ⛏ Fast Castle
35 1,522 11:01 16:19 38:01 ⛏ Fast Castle
32 1,389 9:44 13:36 36:41 ⛏ Fast Castle
31 1,344 10:42 15:11 35:09 ⛏ Fast Castle
27 1,162 9:50 14:10 27:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,535 9,855 9,545 3,450 51,385 58,375
19,545 11,480 11,410 1,620 44,055 48,939
13,820 15,365 9,310 1,550 40,045 42,228
21,375 7,370 8,970 2,150 39,865 48,627
14,765 13,780 8,940 1,600 39,085 43,059
13,100 13,188 6,595 3,205 36,088 37,145
17,910 8,460 6,355 850 33,575 40,337
10,470 8,808 1,375 1,405 22,058 25,670
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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