AoeStats
← rcagulham

Black Forest

511403537Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 49m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇹 Armenians · Guatemala
1177
+14
🇲🇽 Goths · Mexico
1147
+16
🇲🇽 Persians · Mexico
1136
+16
🇮🇹 Slavs · Italy
1079
+18
vs
🇲🇽 Chinese · Mexico
1173
-17
🇧🇷 Sicilians · Brazil
1139
-16
🇧🇷 Persians · Brazil
1135
-16
🇦🇹 Slavs · Austria
1111
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,417 10:49 32:16 44:47 ⚔ M@A into Towers
26 1,264 9:56 21:18 33:34 ⚔ Scout Rush
26 1,293 14:48 28:48 37:56 ⚔ Archer Rush
23 1,136 10:40 14:20 40:02 ⛏ Fast Castle
23 1,144 11:47 16:19 35:30 ⛏ Fast Castle
20 976 11:41 23:15 — ⛏ Fast Castle
17 818 18:02 30:04 — ⛏ Fast Castle
17 847 12:28 17:20 43:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,090 20,870 18,050 3,200 81,210 83,645
35,595 26,970 5,785 2,400 70,750 91,096
20,675 16,040 13,495 3,710 53,920 59,390
19,315 11,766 7,645 1,825 40,551 43,477
19,525 12,436 4,250 1,245 37,456 42,650
13,730 9,685 4,025 2,430 29,870 33,197
5,140 7,506 2,760 1,770 17,176 18,181
8,860 6,396 1,040 780 17,076 20,128
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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