AoeStats
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Black Forest

511597734Analyzed
4v4 RM · 9d ago on Oct 5, 2026· 53m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1278
+13
🇫🇷 Teutons · France
1273
+13
🇦🇷 Mongols · Argentina
1228
+15
🇬🇧 Bohemians · United Kingdom
1214
+16
vs
🇩🇪 Armenians · Germany
1246
-16
🇲🇹 Danes · Malta
1211
-14
🇨🇳 Jurchens · China
1200
-14
🇹🇷 Persians · Türkiye
1185
-13
Player eAPM Actions Feudal Castle Imperial Opening
86 4,566 9:06 21:36 35:06 ⚔ Scout Rush
41 2,185 11:04 16:47 30:11 ⛏ Fast Castle
40 2,122 10:47 14:42 33:53 ⛏ Fast Castle
39 2,085 11:42 16:36 37:08 ⚔ FC into Scouts
38 2,017 11:35 16:12 39:16 ⛏ Fast Castle
33 1,735 9:50 24:38 33:48 ⚔ Scout Rush
26 1,352 11:59 19:39 36:46 ⛏ Fast Castle
24 1,250 11:03 14:59 30:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,985 22,053 20,160 3,220 81,418 96,645
39,025 20,913 13,645 2,305 75,888 89,744
31,605 14,207 12,645 4,150 62,607 73,026
26,375 18,690 9,785 4,580 59,430 67,154
18,670 18,615 14,100 3,480 54,865 77,014
27,290 11,340 13,295 475 52,400 61,671
18,630 12,768 9,710 1,400 42,508 46,429
14,050 13,081 5,435 2,680 35,246 38,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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