AoeStats
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Black Forest

511247895Analyzed
4v4 RM · 1mo ago on Oct 4, 2026· 60m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1196
+16
🇫🇷 Celts · France
1174
+17
🇬🇧 Bohemians · United Kingdom
1162
+18
🇩🇪 Franks · Germany
1100
+20
vs
🇨🇳 Mongols · China
1232
-19
🇦🇷 Persians · Argentina
1228
-19
🇨🇳 Wei · China
1220
-19
🇨🇳 Goths · China
1105
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 4,433 12:25 17:08 31:25 ⛏ Fast Castle
36 2,157 10:34 14:59 29:34 ⛏ Fast Castle
34 2,061 12:43 17:05 31:53 ⛏ Fast Castle
33 1,972 11:17 14:46 30:58 ⛏ Fast Castle
30 1,791 10:58 14:55 31:07 ⛏ Fast Castle
29 1,739 10:03 14:05 29:09 ⛏ Fast Castle
23 1,412 13:14 18:08 31:41 ⛏ Fast Castle
21 1,261 12:01 16:33 32:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,915 34,168 42,610 2,950 157,643 160,646
77,815 28,370 31,945 950 139,080 150,043
78,265 18,360 27,670 3,800 128,095 133,753
45,685 49,869 23,420 3,295 122,269 126,571
46,860 49,367 15,420 910 112,557 116,280
42,550 34,245 23,610 4,200 104,605 125,414
37,950 34,246 25,355 4,460 102,011 130,520
42,325 24,970 27,505 3,750 98,550 114,289
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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