AoeStats
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Black Forest

508009840Analyzed
4v4 RM · 2mo ago on Sep 20, 2026· 45m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
1847
+16
🇧🇬 Khitans · Bulgaria
1777
+19
🇮🇳 Burmese · India
1764
+20
🇭🇰 Poles · Hong Kong SAR China
1707
+22
vs
🇧🇪 Franks · Belgium
2042
-27
🇳🇱 Slavs · Netherlands
1812
-18
🇩🇪 Byzantines · Germany
1812
-18
🇳🇱 Shu · Netherlands
1721
-14
Player eAPM Actions Feudal Castle Imperial Opening
78 3,560 11:46 18:49 37:16 ⛏ Fast Castle
58 2,648 10:08 20:47 30:49 ⚔ Scout Rush
54 2,486 9:45 13:26 28:15 ⛏ Fast Castle
51 2,333 16:46 20:40 32:30 ⛏ Fast Castle
44 2,015 12:55 19:18 24:40 ◆ FC into Fast Imp
40 1,815 10:35 14:09 27:38 ⛏ Fast Castle
36 1,661 10:55 22:46 41:50 ⚔ M@A Rush
34 1,575 13:44 17:46 31:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,955 29,701 15,835 2,595 79,086 84,908
33,920 14,907 23,695 2,665 75,187 78,815
28,435 23,432 9,575 4,075 65,517 71,988
37,555 12,349 4,845 2,555 57,304 72,160
19,535 16,467 6,875 2,690 45,567 51,897
14,555 14,659 3,495 2,355 35,064 37,379
12,240 11,221 7,855 1,455 32,771 37,196
10,425 11,317 5,175 825 27,742 28,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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