AoeStats
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Black Forest

508498716Analyzed
4v4 RM · 25d ago on Sep 22, 2026· 81m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Turks · Spain
584
+11
🇩🇪 Vikings · Germany
572
+12
🇵🇱 Bohemians · Poland
562
+12
🇩🇪 Mongols · Germany
503
+15
vs
🇷🇺 Byzantines · Russia
497
-13
🇪🇸 Danes · Spain
488
-13
🇪🇸 Saxons · Spain
488
-13
🇬🇧 Inca · United Kingdom
447
-11
Player eAPM Actions Feudal Castle Imperial Opening
19 1,504 16:14 24:09 35:45 ⛏ Fast Castle
15 1,232 12:01 16:30 32:13 ⛏ Fast Castle
13 1,031 15:30 23:59 35:46 ⛏ Fish Boom FC
11 880 13:15 22:31 33:09 ⛏ Fast Castle
7 545 14:50 19:29 41:52 ⛏ Fast Castle
4 362 17:53 31:58 — ⛏ Fast Castle
4 289 12:40 20:16 — ⛏ Fast Castle
3 283 15:46 29:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,505 24,884 35,720 3,670 98,779 114,978
40,045 25,000 27,640 4,975 97,660 112,221
29,035 39,991 19,535 3,815 92,376 109,172
12,400 18,095 7,420 3,965 41,880 48,073
11,915 5,044 3,230 1,565 21,754 25,907
6,725 7,849 1,015 2,125 17,714 20,431
6,655 8,199 2,075 100 17,029 24,851
5,625 6,290 1,550 1,335 14,800 21,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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