AoeStats
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Arena

511119666Analyzed
4v4 RM · 12d ago on Oct 3, 2026· 43m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Hindustanis · Spain
1000
+16
🇨🇱 Khmer · Chile
983
+17
🇺🇸 Lithuanians · United States
969
+17
🇹🇷 Britons · Türkiye
951
+18
vs
🇨🇱 Khmer · Chile
1056
-20
🇦🇷 Lithuanians · Argentina
995
-17
🇨🇱 Varangians · Chile
992
-17
🇨🇱 Danes · Chile
936
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,276 10:36 14:56 31:07 ⛏ Fast Castle
46 1,992 10:32 14:03 38:48 ⛏ Fast Castle
45 1,957 10:38 15:01 34:27 ⛏ Fast Castle
27 1,179 11:54 18:08 36:18 ⛏ Fast Castle
25 1,064 10:19 17:05 35:33 ⛏ Fast Castle
24 1,034 12:23 16:55 39:52 ⛏ Fast Castle
22 953 11:22 14:29 30:53 ⛏ Fast Castle
15 645 11:38 17:39 27:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,655 22,925 9,125 985 52,690 58,137
12,925 14,140 10,075 1,505 38,645 40,711
18,275 9,240 7,645 3,480 38,640 44,514
12,405 11,825 8,085 2,150 34,465 35,674
9,725 12,030 6,825 1,800 30,380 32,582
14,050 7,415 6,375 750 28,590 29,812
9,905 4,320 7,935 1,950 24,110 27,135
10,280 5,555 4,025 1,580 21,440 24,283
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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