AoeStats
← MrFancyPants

Black Forest

504519645Analyzed
4v4 RM · 2mo ago on Sep 5, 2026· 62m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
1006
+16
🇬🇧 Vietnamese · United Kingdom
987
+17
🇩🇪 Khmer · Germany
987
+48
🇧🇷 Persians · Brazil
982
+17
vs
🇭🇰 Byzantines · Hong Kong SAR China
1034
-17
🇨🇳 Britons · China
1033
-18
🇮🇳 Huns · India
1022
-41
🇧🇪 Burgundians · Belgium
954
-44
Player eAPM Actions Feudal Castle Imperial Opening
25 1,526 13:28 17:19 32:01 ⛏ Fast Castle
23 1,419 13:10 23:08 35:12 ⛏ Fast Castle
22 1,391 14:47 20:37 33:33 ⛏ Fast Castle
19 1,173 14:19 18:33 33:17 ⛏ Fast Castle
16 988 14:47 21:42 46:45 ⛏ Fast Castle
14 847 12:32 23:20 33:46 ⛏ Fast Castle
13 814 18:41 23:51 34:58 ⛏ Fast Castle
9 571 13:01 26:14 39:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,630 41,060 15,285 3,245 96,220 109,413
33,270 25,618 15,375 3,095 77,358 95,328
29,410 18,899 22,570 4,465 75,344 100,612
30,645 19,239 16,375 2,900 69,159 92,001
15,285 15,890 10,840 4,005 46,020 55,235
22,890 11,055 5,895 1,300 41,140 46,660
17,200 11,200 8,050 2,300 38,750 69,274
18,875 3,850 12,100 1,300 36,125 39,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.