AoeStats
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Arena

511079692Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 50m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khitans · Mexico
1445
+14
🇨🇳 Khmer · China
1397
+16
🇹🇷 Turks · Türkiye
1342
+18
🇹🇷 Koreans · Türkiye
1315
+19
🇺🇸 Mongols · United States
1424
-18
🇪🇸 Georgians · Spain
1395
-17
🇨🇳 Khmer · China
1392
-17
🇬🇧 Saracens · United Kingdom
1358
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,798 10:46 14:32 38:34 ⛏ Fast Castle
55 2,750 12:10 15:41 30:18 ⛏ Fast Castle
48 2,400 10:39 13:20 27:13 ⛏ Fast Castle
39 1,971 11:03 14:49 33:22 ⛏ Fast Castle
37 1,870 10:18 14:14 36:19 ⛏ Fast Castle
34 1,704 10:10 13:39 38:28 ⛏ Fast Castle
33 1,676 12:12 16:35 40:04 ⛏ Fast Castle
18 896 10:27 14:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,600 24,880 15,495 6,600 91,575 93,874
44,955 19,650 18,795 5,180 88,580 99,271
19,340 36,895 17,565 1,500 75,300 79,355
30,900 21,195 13,320 2,150 67,565 71,753
19,375 27,775 11,950 1,150 60,250 68,431
20,320 15,865 11,925 3,835 51,945 58,741
20,320 19,585 10,045 850 50,800 57,211
8,350 6,370 2,000 1,665 18,385 20,366
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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