AoeStats
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Pilgrims

514134170Analyzed
4v4 RM · 4h ago on Oct 16, 2026· 33m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
757
+5
🇺🇸 Franks · United States
736
+5
🇹🇷 Vietnamese · Türkiye
736
+5
🇧🇷 Burgundians · Brazil
697
+7
vs
🇮🇹 Bohemians · Italy
636
-10
🇹🇷 Dravidians · Türkiye
463
-5
🇲🇽 Huns · Mexico
414
-4
🇨🇴 Vikings · Colombia
296
-3
Player eAPM Actions Feudal Castle Imperial Opening
19 640 10:10 17:56 — ⛏ Fish Boom FC
19 646 11:14 19:06 31:44 ⛏ Fish Boom FC
18 609 13:45 23:40 — ⛏ Fish Boom into Fire Galleys FC
13 451 16:22 22:50 — ⛏ Fast Castle
8 264 12:17 — — ⛏ Fish Boom into Fire Galleys
8 270 16:39 21:56 33:27 ⚔ FC into Towers
7 246 16:19 26:24 31:37 ⛏ Fish Boom FC into Fast Imp
0 2 — — —

Resources

Player Food Wood Gold Stone Spent Collected
13,025 11,545 4,725 3,100 32,395 34,133
10,815 12,880 3,485 1,395 28,575 31,005
9,180 6,185 2,665 1,075 19,105 24,435
8,200 6,990 1,805 1,450 18,445 18,662
7,890 3,990 1,920 1,135 14,935 17,355
4,850 5,205 350 1,540 11,945 14,708
3,230 6,015 1,055 230 10,530 14,662
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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